Sixth Semester · BCA 351

Computer Graphics and Animation Notes

A dedicated BCA World study page for this subject, aligned to the TU BCA 2025 curriculum units.

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BCA 351 · Computer Graphics and Animation

3 credits · 5 curriculum units · Sixth Semester

How to study this subject

For each unit, learn the definition, understand the process, practise one example, and finish by explaining the concept in your own words. Use the model questions after completing the unit notes.

Unit-by-unit notes

01

Graphics systems, display devices, and output primitives

Revise the definition, components, workflow, common examples, and practical use of graphics systems, display devices, and output primitives. Relate it to a small problem or case study from Computer Graphics and Animation.

  • Define the key terms and identify the main components.
  • Draw or describe the workflow, architecture, formula, or process where relevant.
  • Connect the idea to a practical BCA example and revise common advantages or limitations.
02

2D transformations, clipping, windows, and viewing

Revise the definition, components, workflow, common examples, and practical use of 2d transformations, clipping, windows, and viewing. Relate it to a small problem or case study from Computer Graphics and Animation.

  • Define the key terms and identify the main components.
  • Draw or describe the workflow, architecture, formula, or process where relevant.
  • Connect the idea to a practical BCA example and revise common advantages or limitations.
03

3D transformations, projections, viewing, and visible surfaces

Revise the definition, components, workflow, common examples, and practical use of 3d transformations, projections, viewing, and visible surfaces. Relate it to a small problem or case study from Computer Graphics and Animation.

  • Define the key terms and identify the main components.
  • Draw or describe the workflow, architecture, formula, or process where relevant.
  • Connect the idea to a practical BCA example and revise common advantages or limitations.
04

Curves, surfaces, illumination, shading, and rendering

Revise the definition, components, workflow, common examples, and practical use of curves, surfaces, illumination, shading, and rendering. Relate it to a small problem or case study from Computer Graphics and Animation.

  • Define the key terms and identify the main components.
  • Draw or describe the workflow, architecture, formula, or process where relevant.
  • Connect the idea to a practical BCA example and revise common advantages or limitations.
05

Animation principles, multimedia, and graphics programming

Revise the definition, components, workflow, common examples, and practical use of animation principles, multimedia, and graphics programming. Relate it to a small problem or case study from Computer Graphics and Animation.

  • Define the key terms and identify the main components.
  • Draw or describe the workflow, architecture, formula, or process where relevant.
  • Connect the idea to a practical BCA example and revise common advantages or limitations.

Model questions for BCA 351

Short answerDefine graphics systems, display devices, and output primitives and mention two important uses.

Define graphics systems, display devices, and output primitives and mention two important uses. Answer using a definition, structured explanation, relevant example, and conclusion.

Long answerExplain 2d transformations, clipping, windows, and viewing with a suitable diagram, example, or step-by-step method.

Explain 2d transformations, clipping, windows, and viewing with a suitable diagram, example, or step-by-step method. Answer using a definition, structured explanation, relevant example, and conclusion.

Practical / applicationApply 3d transformations, projections, viewing, and visible surfaces to solve a small Computer Graphics and Animation problem. State your assumptions and conclusion.

Apply 3d transformations, projections, viewing, and visible surfaces to solve a small Computer Graphics and Animation problem. State your assumptions and conclusion. Answer using a definition, structured explanation, relevant example, and conclusion.